thank you - great!
Ps: removing all meshes from the highlight layer at once don’t seems to be possible so far:
so i did it like that:
for (var i=0;i<scene.meshes.length;i++) {
var mesh = scene.meshes[i];
highlightsLayer.removeMesh(mesh);
}
thank you - great!
Ps: removing all meshes from the highlight layer at once don’t seems to be possible so far:
so i did it like that:
for (var i=0;i<scene.meshes.length;i++) {
var mesh = scene.meshes[i];
highlightsLayer.removeMesh(mesh);
}