I am importing a 3D model, I am trying to add a rendering group ID so that it renders on top of another plane which also has rendering group ID. Yet, the render scale does not effect it on the imported mesh, what am I doing wrong here?
BABYLON.SceneLoader.ImportMesh("", "Models/", "scene.gltf", scene, function (vpMesh) {
var vp = vpMesh[0];
vp.renderingGroupId = 4;
}, undefined, undefined, '.gltf');