Hello everyone, I have been having trouble rendering the imported meshes in the scene in front of a plane.
For some reason I am unable to iterate through the meshes either in the playground, however I am able to do so in my local copy of the scene. I want the meshes in the scene to show up in front of the plane which has a texture on it which appears when you click the button in the scene. I have tried using renderingGroupId for the same in my local copy but it has not worked for me. I have also checked a similar question on the topic and tried indexing the submeshes of the parent mesh and setting their rendering ID but that hasn’t worked for me either.
Any help will be appreciated!