Animation weights demo | Babylon.js Playground (babylonjs.com)
If the model has a node, there are many levels in Node, and there are many Mesh, transformNode in each level, I am now add a outer light in whole node like this example
What should I do ?
Actually, I want to this effect .
The implementation is also very simple, in the three.
outlinePass.selectedObjects = [object3D];
// outlinePass.selectedObjects = [];