I’d like to second the request for letting us get more results in pointProximity and shapeProximity queries. Same (obvious) use case as @SerialF: explosions that should affect everything they touch, not just the closest thing. As it stands, I have to do a workaround like the one shown above. Thanks!
Edit: I created a new topic in Feature Requests: Let us get more results from havok pointProximity and shapeProximity