Sandbox .env export only works one time

Hi,

just an observation, might me intendent behavior. (or not :slight_smile: )

The .env creation/export works only for one texture export.

If I do the process> Open sandbox > import a .glb (to have a content loaded) > import (drag in) an .HDRI for the environment > choose scene/tools > generate .env Texture > works perfectly (the .env is downloaded).

Then if > drag in a new .HDRI into the same scene, the > choose scene/tools > generate .env Texture > is not present any more.

So need to refresh the sandbox page and do the whole process from beginning to get to export.

Not a big deal (and might be intendent behavior).

Best. Werner

You may just press โ€˜Rโ€™ key (to refresh the Sandbox with the model loaded) and then import (drag in) an .HDRI for the environment

Ah I see.

That helps a bit!
Thank you.

Best. Werner

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Lets see if @georgie or @ryantrem could have a look ?

Here is a fix!
@yamaciller

[InspectorV2] Fix bug where you cannot reexport env after dragging/dropping a new env texture by georginahalpern ยท Pull Request #17809 ยท BabylonJS/Babylon.js

2 Likes

Uhm, I am not sure if I can/should do something here to test or so? :sweat_smile:

But thank you very much :grin: