In the sandbox, IBLs are oriented looking at the +X cube face. But I thought the default “front” angle was supposed to be looking at the +Y cube face?
I found a bug report about this earlier, but now I can’t seem to find it. Might not have been here. They referenced how other programs seem to align on their standards, different from the way the Sandbox works. Marmoset, Blender, etc.
I find if I rotate the Sandbox skybox 135 on Y, then I’m seeing +Y. But I wonder if this should be the default?
Edit: a standardized orientation would help us in our testing here, since we use Sandbox regularly for testing, using drag-n-drop to add our own ENV file.