Babylon Sandbox in Firefox is not rendering my GLB/GLTF model. It renders plain black. (Working fine in Chrome, Edge and Gestaltor.)
The Statistics Inspector reports an error with Parallel Shader Compilation.
- Model and textures exported from Substance Painter.
- Textures converted to KTX2 using GitHub - sandramariamachon/gltf_to_ktx2: Converts textures and gltf files to ktx2 format
Is this a bug or am I missing something?
You can see a screen capture, testing chrome and then firefox here: