Babylon.js Playground Change INSTANCE_SCALE
to smt else than 1 (e.g. = 2)
In my project I use LOD, so I disable root mesh as docs says. But changing scaling on instances making them to disappear.
Working as expected in 4.0.3
Babylon.js Playground Change INSTANCE_SCALE
to smt else than 1 (e.g. = 2)
In my project I use LOD, so I disable root mesh as docs says. But changing scaling on instances making them to disappear.
Working as expected in 4.0.3
Hi @kyptov
Iām taking a look.
This is getting hairy.
I can change the scale if the parent instance is enabled.
But sphere2 disappears if I create a second instance and change its scale.
Still investigating ā¦
Nice!