Scaling instance cause disappearing child if parent disabled in 4.1 alpha

Babylon.js Playground Change INSTANCE_SCALE to smt else than 1 (e.g. = 2)

In my project I use LOD, so I disable root mesh as docs says. But changing scaling on instances making them to disappear.

Working as expected in 4.0.3

Hi @kyptov

Iā€™m taking a look.

1 Like

This is getting hairy.
I can change the scale if the parent instance is enabled.
But sphere2 disappears if I create a second instance and change its scale.
Still investigating ā€¦ :slight_smile:

I did a fix thanks to @Deltakosh

It will be shortly in the nightly :slight_smile:

Good catch! @kyptov

1 Like

Nice!