I have the following structure of nodes:
_node_ - FirstTransformNode -- MainGroup -- ... (other groups/meshes) _node_ - SecondTransformNode -- MainGroup -- ... (other groups/meshes)
How can I select the MainGroup from the second transform node optimally?
If I go with the scene.getNodeByName I will get the first one.
If I select the SecondTransformNode I need to manually go through all the children and identify the one I’m interested in.
Is there a selector for Nodes to specify the parent and node that you want to search or a getNodeByName on the children of the nodes?