setHardwareScalingLevel attributes

Hi everyone ı use the setHardwareScalingLevel(1) in 5.0.0 but now ı use the 5.10.0 ı cant reach that ( setHardwareScalingLevel)
It’s probably attributes change because ı can change the console this
Please dont send any document
I was just wondering if anyone knows anything about this topic.
if anyone knows anything about this topic please send document thanks and nice days

[quote=“Knifepro, post:1, topic:31256”]setHardwareScalingLevel[/quote] still exists in the exact same way. Your issue might be somewhere else ?

To explain briefly
in version 5.0.0
It was working when I gave a value other than 1
but now it doesn’t accept any value other than one
scene._engine.setHardwareScalingLevel(any value) even from console beforehand
was working
but it stopped working after i upgraded to the latest version

that’s why I didn’t ask for a document because there is no change in the documents, I wonder if the way of use has changed

by the way, I use it as engine.setHardwareScalingLevel(x) from within the code

This still works great here: Babylon.js Playground this is why I am thinking your issue is related to smthg else.

yes that’s why i wanted to post on the forum because the code that worked great before updating the version doesn’t work after updating

Finally, I would like to state that I did not make any changes to my own code.
I just upgraded from 5.0.0 to 5.10.0 by doing npm install

Unfortunately as it still works in the playground on latest, we can not help without a repro :frowning:

I will come with screen recording later on