`setMaterialForRendering` of `renderTargetTexture` not exist

Document link: Render Target Texture With Multiple Passes | Babylon.js Documentation.
I just found the function on the document but failed to find it in source code on master branch as well as the issues nor the PR. I noticed that there is only a PR on the document.

@sebavan , any idea here?

Yup the PR from @Evgeni_Popov containing the code is coming tonight :slight_smile:

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