I feel like I’ve already asked some obvious questions but I’m still learning.
I have a simple stars shader that works ok with the default rendering pipeline:
even though the pipeline darkens it, its still manageable.
but when I use the default rendering pipeline with HDR textures set to true:
the scene is suddenly brightened and the shader starts looking odd.
and for other shaders as well:
I have no clue what’s going on. Is there some way to stop this? Or should I forget about using HDR textures?
this is the playground: https://playground.babylonjs.com/#74E01A#5