Since the update to Safari 15.4, scenes using a ShadowGenerator seem to be causing rendering artifacts. When you drag a mesh around or move the camera, each frame of the animation stays on screen.
I am trying to fight the good fight on webkit bug tracker at least
The bug reports are beginning to flood in various Babylon features broken in 15.4. Thousands of devs rely on this library for commercial projects, would be good to fix ASAP :/
@sebavan Something like this happened before and in Three(and prob babylon?) I remember manually had to clear some gl buffers until safari had it fixed. Any possibility of something like that here?
Unfortunately, there are no code workaround that I can find as it sounds deeply related to the Safari code itself so at the moment there are no better alternatives, I really hope they ll fix it soon