I found a create ShadowGenerator button in the Expector.
Is that new?
But if i start to play with the settings the Shadow disappears and never comes back.
I found a create ShadowGenerator button in the Expector.
Is that new?
But if i start to play with the settings the Shadow disappears and never comes back.
Exporting without frozen Transfroms is evil.
The disappearing issue is still there.
Here a new Scene with Animations.
shadow_test.zip (177.5 KB)
Is there any way to get a Shadowmap with more resolution in the Expector?
If there are a lot of objects in the scene the current one is to small.
The scene size from above wont change just more objects and polygons.
(totally off-topic but why do you call it Expector? )
haha… cause im expecting something but i wont get it.
It is a new feature I’m adding for 4.1
The problem is with the bias precision. I will add more digits
Keep in mind that the inspector is NOT an editor (even if @PatrickRyan is definitely pushing me that way). I do not plan to let you create ALL babylonjs objects from there. The tools in the inspector are mostly here to help you inspect/debug the scene
Yes i know. But im with PatrickRyan.
I start to see that yeah
The shadow near and far planes are also candidates to make the shadows invisible.
Ok this will be better with next nightly