Sort-by? Newest playgrounds first, if wanted?
I "recycle" playgrounds. If I need to create a playground to share, I do a playground-search for THAT TOPIC first, then find a lonely 1-version (neglected) playground (from the list of returns), and try to "flesh" (continue) that PG series.
Good re-use/recycling thing. Aren’t I wonderful? (yikes!)
Actually, doing this… “undermines” (hurts) the playground metadata system… because playgrounds don’t have individual metadata. The entire “series” of playgrounds… uses the same metadata. My “recycled playground” usually doesn’t apply to any metadata added in the past/originally. I have “misappropriated” the series.
// This creates a basic Babylon Scene object (non-mesh)
// This creates and positions a free camera (non-mesh)
// This targets the camera to scene origin
// This attaches the camera to the canvas
// This creates a light, aiming 0,1,0 - to the sky (non-mesh)
// Default intensity is 1. Let's dim the light a small amount
// Our built-in 'sphere' shape. Params: name, subdivs, size, scene
// Move the sphere upward 1/2 its height
// Our built-in 'ground' shape. Params: name, width, depth, subdivs, scene
Did you know that it was ME who added those comments inside the default playground scene, oh so many years ago? HOW MUCH database space did I KILL… by adding those? OMG. Someone beat me to death, eh? They should probably be removed immediately… to save us from future damage/bloat. I’m not too bright sometimes.