Single mesh pipeline avaliable?

Hey! guys

I have a quesiton

can only single mesh use piepline?

or cancel pipeline for specific mesh?

thank u!

In general nope as they are full screen processes :frowning: but it depends what you use in the pipeline and which pipeline ?

You can render the meshes you want to apply the post-processing/pipelines to a separate renderTarget and combine with the scene? Multiple cameras and post-processing | Babylon.js Playground (

This wont be simple depending of the kind of pipeline as you might break the depth information :slight_smile:

Oooh good point :slight_smile: