Early WIP contributors welcome. I suggest using the SuperSplat Editor on your splat first.
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Original scene AI Generated by @yunusd801.
This looks super cool! I tried a few spz/ply but I could not get a nav mesh.
Edit: I get better results with the provided ply. nice work!
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I am not quite to the nav mesh generation yet. I left off with an exploration to find the sweet spot for the parameters in the advanced settings. I believe I have found a nice set of defaults which I will put in my next update. I intend to provide output options including: .glb output , recast binary , and perhaps others.
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Super COOOL !!!
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