Split outfit into seperate meshes

Hi,

We have avatar outfits. we need to split the outfit into separate meshes like belt, shirt, trouser, shoe etc, currently complete outfit is single mesh as shown below

Using blender this is possible, In edit mode once outfit is selected then press p and select by loose parts

pose1

Using babylonjs how can we split the outfit into seperate meshes.

can somebody through some light here

Thanks
vij

There is no built in method for that in Babylon as it’s a rendering framework, not a DCC tool. The best way is to separate on blender, export the separate parts and bring to Babylon.

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