I think I found a bug regarding the ssao2 pipeline with chrome and fireforx on a macOS computer. It works fine on safari.
Sadly I cant provide a playground right now. I try to deliver one in the next days.
I created a 3D object inside a photodome. When I use ssao2 everything else expect for the 3D object turns black. The clear color of the scene is blue. When you zoom into the object the black suddenly disappears. I tested some stuff and whenever an object collides with the camera the photodome appears again. Not sure what is going on here but when I disable ssao2 everything is fine. I tested many ssao parameter combinations but it wont change anything.
Here is a video:
It looks like the problem from this pg:
Sadly the solution was a workaround which didnt work for me.
I agree with @sebavan it looks amazing !
I think this is a big z-fight of the mesh with itself (ssao rays can intersect the surface they are departing from if z precision is low - like in far objects)
I would try adding your skybox material to the prepass blacklist so its geo information is not used by the ssao : scene.enablePrePassRenderer().excludedMaterials.push(<your_skybox_material>)
Hey @carolhmj, the issue still exsists. I made a workarround disabling SSAO on chrome and firefox on a macOS computer. This issue is probably linked to this Combining SSAO2 and SSR wont render Mesh on Safari. I also fixed this with a similar workarround.