Why does the subSurface getActiveTextures method only have these four textures and the rest of the subSurface textures, such as the reflectionIntensityTexture do not appear in this method, is there a reason for this or is it just a bug?
cc @sebavan
Totally a miss
Do you want to send a PR to get it fixed?
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Sure, I can take the time tomorrow to look at the PR submission process and try to submit a PR.
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Thanks a ton!
PR:
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