Good evening everyone sorry to start so many topics lately , but I’m new in handling of babylonjs and I’m developing a big project recently ,
the problem I’ve encountered is in adding text to a mesh.
I tried with diffuse texture but the problem, the result look like this
ps : I used the pbr for the texture of the fabric on the shirt .
pbr.albedoTexture = new BABYLON.Texture(“assets/configurator/textures/texturebleu.png”, this.scene);
pbr.metallic = 0.0;
pbr.roughness = 0.5;
pbr.sheen.isEnabled = true;
pbr.sheen.intensity = 0.5;
ps :im building a configurator with angular and babylonjs