Hi, started using BabylonJS a few months ago and love it so far. Will be sharing my project here once it’s a little further along.
I’m looking for ways to render text. I’m currently using the standard “GUI” approach, which is fine, but really crushes performance if updated often. I have lots of game stats that need to update every frame, and doing so with GUI text brings the absolute framerate down from ~1500 to ~30, so not ideal.
I don’t need anything fancy, just a transparent rectangle with text on it that I can move around in 3D space. In the past, I’ve used tools that render a font into a texture, then used a custom shader to set the right UV coordinates to get the character I want. Anything like that available for BablyonJS or do we have to do it manually?
Thanks!