Hi there, got some spooky behaviour regarding the brightness of the applied texture.
In my example the wood-texture is nicely depicted: https://www.babylonjs-playground.com/#21VLCN#36
but in my code the texture is darkened:
When I change the color of the scene to white (my preferred background) by
scene.clearColor = new BABYLON.Color3(1, 1, 1);
the texture gets almost black.
Any suggestions? It’s totally unexplainable to me.
Lovely greetings, Paul.