Im importing mesh(glb) from github and adding texture using S3 bucket “https://devprojectupload.s3.ap-south-1.amazonaws.com/32490.png”. But problem is the text in image looks like mirror image when i add as texture on glb.
For example look at Happy Birthday text.
Right now im getting this as output, texture image will be wrapped all over the mug but instead i want to have texture only outside the mug like above example.’
You can try to play with the texture properties (u/vOffset, u/vWrap, u/vScale) and a bit of custom code to fill the black color because of using clamping:
But if you want your picture to go fully around the mug you will need to update the uv mapping in a DCC tool (Blender, …) and probably make the handle a separate mesh, else it will get mapped with the picture.