The GLTF2Exported glb doesn't contain the assigned PBRMetallicRoughnessMaterial - in newer versions

In newer versions the glb export (GLTF2Export.GLBAsync) loses the Material.
Same Playground on different versions:
Babylon.js Playground - version 8.14.1 doesn’t work
same link with version 5.57.1 does work

(i use blender 4.1 to check if the material is on the sphere)

cc @alexchuber

1 Like

Thanks for the catch!

2 Likes