The ground texture is very glossy. Is it due to the light? Or the specular color of the ground??
Here’s the playground
What I do is also set the diffuse texture as the specular texture. Helps a bit, but probably not for the long-term.
https://playground.babylonjs.com/#ZGKIX9#1
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It considerably reduced the gloss. Thanks.
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You can set the specular of both lights to black instead of white like in your code.
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Thanks