TransformNode setParent have bug!


@LDO9{~W0D_)TVFD(_C2

Why does there be two in the inspector tree .
Although only one is seen in the actual scene

Maybe it’s a refresh problem in the inspector? What happens if you collapse everything and navigate back to the nodes?

If this still doesn’t solve the problem, I think we’ll need a repro to figure out what’s going on.

After the fold and expand several times, there is only one .

It should be a refresh problem in the inspector.
thank you.

The inspector (the scene explorer part) does not refresh automatically when you update your scene (it would be too time consuming), you need to collapse / expand manually when that happens.

I understand
thank you very much