Hi,
Using assetsManager am trying to import fbx file… seems there is some issue.
could somebody throught some light here…
Thanks
vij
Hi,
Using assetsManager am trying to import fbx file… seems there is some issue.
could somebody throught some light here…
Thanks
vij
bjs don’t have FBX loader. you can change the FBX model to a glb model.
@Happy0Ending i cannot use .glb file since the texture materials i am using is in.sbsar format.
You can use Blender to convert the .fbx to a self-contained .glb file.
There’s also this project that add support for fbx to Babylon: