Hello again!
I’m trying to load and access Gaussian splatting mesh data, following Importing Gaussian splat files as base64 string.
In this PG I’m loading two splat files: One from GaussianSplattingMesh constructor, other from ImportMeshAsync. Babylon.js Playground
The one with constructor reads data in splatsData, the one from ImportMeshAsync reads null. I am currently using ImportMeshAsync because I’m able to import base64 data with it.
Thank you so much! ![]()