I’m trying to recreate a panorama viewer.
I’ve got the photodome up and running without any problems.
And I’ve added the VRExperienceHelper, so that a user can look at the photo dome in a GearVR / Cardboard.
Now I have a couple of bugs that I could use some help with
1. Snap back to device orientation.
On my iphone, if I move the photodome using my finger, as soon as there is a device orientation change event is snaps back.
I would like it to continue with the device orientation I release my finger, and from the position that I was, not at the position the device orientation still was at.
Maybe we could fix it by sharing the rotation between the mouse input manager and the device orientation manager?
also the device orientation manager, should only be active when there are no fingers on the screen.
2. iOS doesn’t support fullscreen mode
When I click the googles in the corner, I go into stereo view, but the googles stay, and I cannot exit the stereo view.