Hi there, i have create a liteplayground, while in desktop browser displayed just fine!
from my mobile “Chrome” i got a blank scene with log,
“webgpu adapter not available at KW:.. liteplayground/engine/dev/_chunks/engine-entry.js:170:11”
is a bug?
Hi there, i have create a liteplayground, while in desktop browser displayed just fine!
from my mobile “Chrome” i got a blank scene with log,
“webgpu adapter not available at KW:.. liteplayground/engine/dev/_chunks/engine-entry.js:170:11”
is a bug?
I don’t think so. Is webgpu enable on your device?
seems like is enabled!
Android 11
chrome version: 151
WebGL: Hardware accelerated
webGPU: Hardware accelerated
i play with chrome://flags from
i install Opera and try it, same issue!
liteplayground /snippet/KCY4JL/v/0
What do you get when you open this page?: https://webgpureport.org/
WebGPU Report
It seems that your device only support the WebGPU compatibilty mode.
@Deltakosh
Please correct me if i’m wrong but i think Babylon lite currently always requests the high-performance GPU which would fail on this device.
Yes you are right!
Babylon lite currently always requests the high-performance GPU.
I think is helpful if devices does not meet specific specifications, to inform user/visitor about this, instead of throwing error!
Is better practice as user understand immediately that is hardware issue and not code problem!