Point size is something which is not supported by WebGPU (because not supported by DX12/Vulkan/Metal), see:
We will have to make a workaround for it, but I’m not sure it is an easy fix to have it working transparently…
Point size is something which is not supported by WebGPU (because not supported by DX12/Vulkan/Metal), see:
We will have to make a workaround for it, but I’m not sure it is an easy fix to have it working transparently…