… and does not re-enable it, ever.
Tested with WMR and Oculus Quest, same.
Workaround:
xrHelper.teleportation.setSelectionFeature(null);
Demo:
Bug: https://www.vrspace.org/babylon/xr-teleportation-bug.html
Workaround: https://www.vrspace.org/babylon/xr-teleportation-workaround.html
( no loading indicator, give it time to load 60+MB after click )
By the looks of _setTargetMeshVisibility in Babylon.js/WebXRControllerTeleportation.ts at master · BabylonJS/Babylon.js · GitHub
I’d move that if on top of method, maybe some earlier if/return kicks.
Thanks folks, keep up the good work!