Hello amazing developers! Back again with a VR question!
When using the default teleportation option, a line or “ray” is visually shown originating from the controller to give feedback to the user where they are pointing with a VR controller. When switching to use teleportation with main component (useMainComponentOnly), the line or ray is not shown.
Question is, is this feedback light/ray from babylon or up to the individual headset?
If it’s babylon, is there a way to always show it? It gives a nice feedback for where the user is going to arrive, mainComponent or not.
I see, the playgrounds you provided also work fine for me. I think it may be due to using the old vrExperienceHelper with useXR set to true and reinitializing the teleport system. I can get it to work with the following snippet: