Webxr with Webgpu support


I realise that there is no support for using Webgpu with Webxr, but I was wondering if anyone using this forum had any idea why that is, or if there will be a chance of it changing in the future?

From my perspective, VR applications are where Webgpu could make a huge impact as they seem very cpu bound, so I am really hoping there are some discussions on integration going on behind the scenes.


1 Like

is there webgpu webxr in other engines?

No, this is more a question on the general specification rather than anything Babylon.JS specific. I was hoping that there may be someone on the forum who has access to the specification process given Babylon.JS is backed by Microsoft.

WebXR in WebGPU is planned but is not the top priority at the time: