Webxr with Webgpu support

Hi,

I realise that there is no support for using Webgpu with Webxr, but I was wondering if anyone using this forum had any idea why that is, or if there will be a chance of it changing in the future?

From my perspective, VR applications are where Webgpu could make a huge impact as they seem very cpu bound, so I am really hoping there are some discussions on integration going on behind the scenes.

Thanks.

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is there webgpu webxr in other engines?

No, this is more a question on the general specification rather than anything Babylon.JS specific. I was hoping that there may be someone on the forum who has access to the specification process given Babylon.JS is backed by Microsoft.

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WebXR in WebGPU is planned but is not the top priority at the time:

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