What is the process of parsing env files?

I watched it through CubeTexture Create FromPrefiltedData to create CubeTexture,But I didn’t find out how to parse the data process in env,Can you tell me where the steps are

The ENV loader is probably what you’re looking for: Babylon.js/packages/dev/core/src/Materials/Textures/Loaders/envTextureLoader.ts at d3694519477779b54a20332b97c9bea94f1c658f · BabylonJS/Babylon.js · GitHub

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Thank you, I will study it

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