What is the purpose of the SoundTrack's mainTrack constructor option?

The audio engine was written a few years ago, and does need a revisit :slight_smile:

This configuration is just there to allow the scene object to have a “main sound track” that is user (or developer)-defined. It is a container for every sound created

No, you don’t. The main sound track will be created for you, and any new sound that is created in the scene will be added to it. There is no need on your part to define a new soundtrack.

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