Where can I find those common models that are suitable for loading in a web engine like Babylon

Where can I find those common models that are suitable for loading in a web engine like Babylon, such as all kinds of common high and low trees, roads, buildings, cars, mountains and seas, industrial parts, etc., I am not very good at modeling, and the models I searched on the Internet either need to be paid, or the model accuracy is very high, which is very unsuitable for use in an engine like Babylon, or can you make such a small platform or a small market, allowing users to upload the models I mentioned above, and everyone can share them, which is also in line with the spirit of open sourceā€¦ At the same time, you can also give some model size, number of faces, etc., and scene design recommendations

I think the accuracy and style of a model like World of Warcraft would be perfect for Babylon, but I donā€™t understand how it works, and I canā€™t find a series of similar common models

Where have you found? Did you search for ā€œrigged 3d modelsā€?

Hi,
The list is a bit too large to post (and then, maintain). With new actors coming-up all the time.
This question has been asked a number of times in this forum. I.E. hereā€™s one for you:

Now, you posted in Feature requests ā€¦may be hoping for a list and links of providers in the doc.
The point here is, BJS cannot publish and maintain such a list. You will find some references to ā€˜partnersā€™ and along solutions/formats that have been added to BJS for integration (i.e. adobe mixamo for char). But beyond that and as far as I know, you should not expect the Team to release an extended list of external providers (for any asset, model, texture, etcā€¦). Reason why I autorized myself to move your topic to the Questions category (sorry if I disappoint you here :pray:).

But as I said, many people in this forum are willing to share their sources (incl. me). Regarding WoW style design, Iā€™m pretty sure @oriongu has been using models of this type for his project. The link is probably somewhere in this thread (thatā€™s become too huge to find easily :sweat_smile: :joy:) May be he can tell you where he sourced his models from?

Iā€™m sure many others can share some links for you to investigateā€¦ or else, simply open your browser or ask the AI ā€œWhere can I download 3D models with a WoW style (or low-poly)?ā€ :grin:

Meanwhile, have a great day :sunglasses:

Asset preparation is the important step in 3D workflow.
One may always optimize models for web. For example, with this tool - https://glb.babylonpress.org/ . It is possible to reduce the size of Sketchfab model up to 10 or even more times!

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Hi there. Further to @mawa reply, the kit I use is KayKit - Character Pack : Adventurers by Kay Lousberg note that some parts are heavely modified using blender. Cheers

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Thanks a lot for taking the time to ā€˜enlight usā€™ :bulb: and share your sourcing :pray:
You rock :guitar: :metal: Have a great day :sunglasses:

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