I’d like to add a basic white balance effect to the image post processing, which basically takes a Color3 and uses this as a scalar to the color.
There could be options to choose which color space to perform the white balancing in, but staying with (linear) RGB would be a fine first step IMO. It could be extended in the future.
I have a branch that adds this here: GitHub - kircher1/Babylon.js at users/kircher1/white-balance
Using different white balances in the playground:
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