It might be the way the UVs are laid down on the disc compared to the plane by default.
You could also prevent the texture to be reversed instead: https://playground.babylonjs.com/#RS90XC#13
It might be the way the UVs are laid down on the disc compared to the plane by default.
You could also prevent the texture to be reversed instead: https://playground.babylonjs.com/#RS90XC#13