Sorry for my poor english, but I need help.
The picture below is an eye I created in Blender and rendered perfectly. The main difficulty was the glass texture of the pupil. This glass texture was created using the rendering node in the red box.
Then I imported the glb format file exported by Blender into the babylonjs scene. The code is as follows.
The final rendering effect in the babylonjs engine is like this:
I found that the rendering nodes in the red box of blender are invalid in babylonjs. How can I solve this problem? Or is there another way to achieve this glass pupil effect?