3d Max. Draco compression issue

Hello everyone,

I need some help please with a Draco Compression issue?

When i try to export a model from 3ds Max, the compression works as long as the model doesnt have a texture. When i apply a texture, it wont compress the model and a message appears in the export log saying "gltf-pipeline module not found". I made a few tests with different objects and it seems that the complexity of the model isnt the problem.

Is there a way i can solve this?


pinging @Drigax