3ds max 2018 export model with skeleton animation to babylon, the animation run incorrect

When I use 3ds max 2018 export model with skeleton animation to babylon,the animation in babylon run incorrect.But when export to gltf, the animation in gltf is OK.



This is export configuration when export to babylon.

cc @Guillaume_Pelletier

If you can send me your Max file, i may have a look.

Network Disk: 百度网盘 请输入提取码 Code: jfm9.
This is my max file.
@Guillaume_Pelletier

Thanks, but can not access it, seem the server ask me for an account. But in chinese it’s not obvious to sort this out :slight_smile:
@bghgary can you help me ??

@Guillaume_Pelletier google disk

1 Like

Just pinging @Guillaume_Pelletier in case they missed it