3ds max evironment cube textures


#1

Hi All,

I am exporting from 3ds max and everything looks great in the sandbox. But is there a way from within 3ds max to set the cube textures (environment). The sandbox always loads with the 6 images of a city. I would like to know if it is possible to set my own images (a car workshop) in 3ds max and once I export then the sandbox viewer will use my cube textures instead of it’s own defaults ones.

Kind regards,
Michael


#2

This is not directly possible from Max (yet as this is an ongoing extension for gltf).
But you can load your model in the Sandbox and then drag’n’drop a .env or .hdr or .dds file containing your environment texture to change it in the sandbox