3ds max evironment cube textures

Hi All,

I am exporting from 3ds max and everything looks great in the sandbox. But is there a way from within 3ds max to set the cube textures (environment). The sandbox always loads with the 6 images of a city. I would like to know if it is possible to set my own images (a car workshop) in 3ds max and once I export then the sandbox viewer will use my cube textures instead of it’s own defaults ones.

Kind regards,
Michael

This is not directly possible from Max (yet as this is an ongoing extension for gltf).
But you can load your model in the Sandbox and then drag’n’drop a .env or .hdr or .dds file containing your environment texture to change it in the sandbox

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