Hi there… Again i’m here with my new crazy problem…
We are drawing in 3Ds Max 2018 Vray materials and we are wanting export for babylon js.
When i put all files into the sandbox with babylon format, i saw “it’s not supported” message and when i exported gltf format, it’s runing but without textures it’s did like white box.
I want to run my perfect drawings with vray in babylon js.
For example i saw very realistic samples in babylonjs.com. How to created those samples? Just code? Which render standart? Arnold? Vray? Physical?(yes i belive babylon js powerfull framework and also yes thay can creating with code… But i have to use 3d max because my drawings very big and complicated)
How to solve this problem i don’t know and i have very confused.
Sorry for my bad english and I am open to all suggestions.