usually I am using blender but since a lot of models are made with MAX I will try using it. I purchased a model of a watch and I want to add this model to my Babylon scene. The model is provided in Vray and Scanline. I exported each file to gltf, glb and babylon with the Babylon exporter. Vray doesn’t work because of the materials. Scanline works fine but the materials are still broken.
It should look like this:
But it looks like this:
Beside the materials it looks way smoother in the original than in my exported model.
Can you explain how to display the model in the same quality as in the first image in my Babylon scene?
I appreciate your help.