Could it be possible for Babylon to integrate a new, more advanced type of terrain with LOD. This would make it possible to create large plots of land.
What is close to the camera offers terrain with more detail and far away with less detail. This would be a great addition to Babylon. So we could add more subdivision to a piece of land.
Why, because to create streams, if we don’t subdivide the land enough, the rivers/streams are very wide. it is not harmonious and forms a sawtooths.
A plot of land with LOD would make for prettier terrain.