just a quick question: is there any option to create blow/glow within the babylonjs sandbox? I saw that it is possible within the code by creating a glowLayer but it would be useful to be able to set it within the sandbox aswell.
Thanks for the help!
Heya, you can do it using the Inspector. If you right click on “Rendering pipelines” and choose “Add new Default Rendering Pipeline”, then you can enable bloom or glow like below.
Aside from the above (perfect answer to your very question), you may also want to already copy this code sample in your code so that after having found your settings/parameters playing with the inspector, you can instantly implement these changes in your scene.
Besides that, I know there’s also a community member project for a post-effect editor. To be honest I’m not a huge fan of using a lot of different editors but it might still be of interest to you.
Meanwhile, have a great day