That is what I’m looking for. Thanks that answers the question.
And I GET everything mentioned.
I am not looking for FIX but STATUS and KNOWN ISSUES.
WebGL2 insight also helps. We will watch for it and WebGPU.
NetCinematics will look to RETURN to BABYLON after APPLE WebGL2/WebGPU/PWA (it seems) - if we are still in business.
QUOTE: hacker news 5 months ago
“iOS 13 seems to support WebGL2 pretty well. The rendered model looks really good. You have to enable WebGL2 in the Safari settings under Advanced -> Experimental features”.
Forced to leave now. Because product fails to reach marketplace (again).
I’m off to OCULUS QUEST QUILL (#quillustration), to VR Paint.
It has the SPEED of ANIMATION-WORKFLOW we need. We will make .mp3 movies instead for YouTube.
I hope to import to babylon runtime (or something), for GAME and BOOK modes. Then add Stripe.
Current PROOF OF CONCEPT - does not fit business requirements (on delivery).
So NetCinematics must pivot.
Any other INSIGHT, UPDATE, or ROADMAP on APPLE problems?